The Studio Art Fabrication Technical Manager is responsible for maintaining fabrication facilities for Sculpture, Architecture, and Printmaking in the Studio Art Department including offering workshops and instructional materials for faculty, interns and students, working fluidly between analog to digital applications while providing essential day and night support in the fabrication studios. Serves as a coordinator and mentor for junior and senior majors, providing technical feedback and tutorials for students and support for fabrication equipment at the HOP woodshop.
· Bachelor's degree
· Applicant must possess exceptional digital skills as well as strong written and verbal abilities.
· Ability to multi-task, set priorities, and complete projects in a timely manner
· Ability to work with various groups of people: students, interns, faculty, administration.
· Capacity to work independently and as a team
· Ability to track evolving in-house needs as well as evolving software and technology and to be proactive with respect to these matters.
Knowledge and experience with:
Material and Fabrication: Hand tools and all Category 4 & 5 machines, manual and powered tools. OSHA requirements.
Preproduction modeling and drawing: Rhinoceros, 3D modeling, 2D modeling, from 3D to 2D, AutoCAD, scales, printing, architectural drawing, Grasshopper, BIM (Revit/ArchiCAD)
Image Production: Maxwell/VRay rendering, Hidden Lines, Light and Shadows, Viewports, Materials and textures
Post-Production/Image Manipulation: Adobe Photoshop, Illustrator, InDesign, Open source image processing
2D & 3D Printing/Fabrication: Plotters, CNC laser cutter, milling, hydro, 3D Printing, stereolithography, etc.
Skills: Projective, Descriptive, Perspective Geometry, Scripting (Processing, Rhinoceros) Digital/Physical Workflow, 2D to 3D Workflow, 3D to 2D Workflow